In Proceedings of AIVR
Story ARtist
Most content creation applications currently in use are conventional PC applications with visualisation on a 2D screen and indirect interaction, e.g. through mouse and keyboard. Augmented Reality (AR) is a medium that can provide actual 3D visualisation and more hands-on interaction for these applications, due to its technology adding virtual elements to a real-world environment. We explored how AR can be used for story authoring, a specific type of content creation, and investigated how both types of existing AR interfaces, tangible and touch-less, can be combined in a useful way in that context [1]. The Story ARtist application was developed to evaluate the designed interactions and AR visualisation for story authoring. It features a tabletop environment to dynamically visualise the story authoring elements, augmented by the 3D space that AR provides. Story authoring is kept simple, with a linear plot point structure focused on core story elements like actions, characters and objects.
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@inproceedings{bib:kegeleers:2020, author = { Kegeleers, Marie and Bidarra, Rafael }, title = { Story ARtist }, booktitle = { In Proceedings of AIVR }, year = { 2020 }, pages = { 331--332 }, publisher = { IEEE }, doi = { 10.1109/AIVR50618.2020.00067 }, dblp = { conf/aivr/KegeleersB20 }, url = { https://publications.graphics.tudelft.nl/papers/168 }, }