In Proceedings of Graphics Interface

Depth Map Design and Depth-based Effects With a Single Image

Jingtang Liao, Shuheng Shen, and Elmar Eisemann

Depth estimation from scribbles. Scribble input (left), only using the scribble input results in a smooth depth map lacking discontinuities (middle), by involving the input image gradients, the depth propagation is improved (right). (Image source: Wikimedia Commons)

We present a novel pipeline to generate a depth map from a single image that can be used as input for a variety of artistic depth-based effects. In such a context, the depth maps do not have to be perfect but are rather designed with respect to a desired result. Consequently, our solution centers around user interaction and relies on a scribble-based depth editing. The annotations can be sparse, as the depth map is generated by a diffusion process, which is guided by image features. Additionally, we support a variety of controls, such as a non-linear depth mapping, a steering mechanism for the diffusion(e.g., directionality, emphasis, or reduction of the influence of image cues), and besides absolute, we also support relative depth indications. We demonstrate a variety of artistic 3D results, including wiggle stereoscopy and depth of field.


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Citation

Jingtang Liao, Shuheng Shen, and Elmar Eisemann, Depth Map Design and Depth-based Effects With a Single Image, In Proceedings of Graphics Interface, pp. 57–64, 2017.

BibTex

@inproceedings{bib:liao:2017,
    author       = { Liao, Jingtang and Shen, Shuheng and Eisemann, Elmar },    
    title        = { Depth Map Design and Depth-based Effects With a Single Image },
    booktitle    = { In Proceedings of Graphics Interface },
    year         = { 2017 },
    pages        = { 57--64 },
    doi          = { 10.20380/GI2017.08 },
    dblp         = { conf/graphicsinterface/LiaoSE17 },
    url          = { https://publications.graphics.tudelft.nl/papers/231 },
}