In Proceedings of Proceedings of the Conference on High-Performance Graphics
Directed acyclic graph encoding for compressed shadow maps
Detailed shadows in large-scale environments are challenging. Our approach enables efficient detailed shadow computations for static environments at a low memory cost. It builds upon compressed precomputed multiresolution hierarchies but uses a directed acyclic graph to encode its tree structure. Further, depth values are compressed and stored separately and we use a bit-plane encoding for the lower tree levels entries in order to further reduce memory requirements and increase locality. We achieve between 20\% to 50\% improved compression rates, while retaining high performance.
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@inproceedings{bib:scandolo:2022, author = { Scandolo, Leonardo and Eisemann, Elmar }, title = { Directed acyclic graph encoding for compressed shadow maps }, booktitle = { In Proceedings of Proceedings of the Conference on High-Performance Graphics }, year = { 2022 }, pages = { 53--59 }, publisher = { Eurographics Association }, organization = { ACM }, address = { Goslar, DEU }, doi = { 10.2312/hpg.20211283 }, url = { https://publications.graphics.tudelft.nl/papers/338 }, }