In Proceedings of CIG
Growing on the inside: Soulful characters for video games
Procedural generation techniques effectively help to reduce the huge content production costs in current video games. In a similar way, we propose to combine a rich internal state model with procedural facial expression generation as a flexible and natural step to solve the proverbial lack of expressiveness in game characters.
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@inproceedings{bib:bidarra:2010,
author = { Bidarra, Rafael and Schaap, Robert and Goossens, Kim },
title = { Growing on the inside: Soulful characters for video games },
booktitle = { In Proceedings of CIG },
year = { 2010 },
pages = { 337--344 },
doi = { 10.1109/ITW.2010.5593335 },
dblp = { conf/cig/BidarraSG10 },
url = { https://publications.graphics.tudelft.nl/papers/572 },
}