Computers & Graphics
Efficient image reconstruction for point-based and line-based rendering
We address the problem of an efficient image-space reconstruction of adaptively sampled scenes in the context of point-based and line-based graphics. The image-space reconstruction offers an advantageous time complexity compared to surface splatting techniques and, in fact, our improved GPU implementation performs significantly better than splatting implementations for large point-based models. We discuss the integration of elliptical Gaussian weights for enhanced image quality and generalize the image-space reconstruction to line segments. Furthermore, we present solutions for the efficient combination of points, lines, and polygons in a single image.
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@article{bib:marroquim:2008,
author = { Marroquim, Ricardo and Kraus, Martin and Cavalcanti, Paulo },
title = { Efficient image reconstruction for point-based and line-based rendering },
journal = { Computers & Graphics },
volume = { 32 },
year = { 2008 },
pages = { 189--203 },
doi = { 10.1016/j.cag.2008.01.011 },
dblp = { journals/cg/MarroquimKC08 },
url = { https://publications.graphics.tudelft.nl/papers/603 },
}