IEEE Transactions on Visualization and Computer Graphics
An Efficient Dual-Hierarchy t-SNE Minimization
t-distributed Stochastic Neighbour Embedding (t-SNE) has become a standard for exploratory data analysis, as it is capable of revealing clusters even in complex data while requiring minimal user input. While its run-time complexity limited it to small datasets in the past, recent efforts improved upon the expensive similarity computations and the previously quadratic minimization. Nevertheless, t-SNE still has high runtime and memory costs when operating on millions of points. We present a novel method for executing the t-SNE minimization. While our method overall retains a linear runtime complexity, we obtain a significant performance increase in the most expensive part of the minimization. We achieve a significant improvement without a noticeable decrease in accuracy even when targeting a 3D embedding. Our method constructs a pair of spatial hierarchies over the embedding, which are simultaneously traversed to approximate many N-body interactions at once. We demonstrate an efficient GPGPU implementation and evaluate its performance against state-of-the-art methods on a variety of datasets.
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@article{bib:van de ruit:2022, author = { van de Ruit, Mark and Billeter, Markus and Eisemann, Elmar }, title = { An Efficient Dual-Hierarchy t-SNE Minimization }, journal = { IEEE Transactions on Visualization and Computer Graphics }, volume = { 28 }, year = { 2022 }, pages = { 614--622 }, doi = { 10.1109/TVCG.2021.3114817 }, dblp = { journals/tvcg/RuitBE22 }, url = { https://publications.graphics.tudelft.nl/papers/81 }, }