In Proceedings of Graphics Interface
Layered Weighted Blended Order-Independent Transparency
Our approach improves the accuracy of weighted blended order-independent transparency, while remaining efficient and easy to implement. We extend the original algorithm to a layer-based approach, where the content of each layer is blended independently before compositing them globally. Hereby, we achieve a partial ordering but avoid explicit sorting of all elements. To ensure smooth transitions across layers, we introduce a new weighting function. Additionally, we propose several optimizations and demonstrate the method’s effectiveness on various challenging scenes in terms of geometric- and depth complexity. We achieve an error reduction more than an order of magnitude on average compared to weighted blended order-independent transparency for our test scenes.
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@inproceedings{bib:friederichs:2021,
author = { Friederichs, Fabian and Eisemann, Martin and Eisemann, Elmar },
title = { Layered Weighted Blended Order-Independent Transparency },
booktitle = { In Proceedings of Graphics Interface },
year = { 2021 },
pages = { 196--202 },
doi = { 10.20380/GI2021.22 },
dblp = { conf/graphicsinterface/FriederichsEE21 },
url = { https://publications.graphics.tudelft.nl/papers/88 },
}