In Proceedings of High Performance Graphics (Short Papers)

A Practical and Efficient Approach for Correct Z-Pass Stencil Shadow Volumes

Baran Usta, Leonardo Scandolo, Markus Billeter, Ricardo Marroquim, and Elmar Eisemann

Pixel-perfect hard shadows produced by our method in the Citadel scene from different viewpoints.

Shadow volumes are a popular technique to compute pixel-accurate hard shadows in 3D scenes. Many variants exist that trade off accuracy and efficiency. In this work, we present an artifact-free, efficient, and easy-to-implement stencil shadow volume method. We compare our method to established stencil shadow volume techniques and show that it outperforms the alternatives.


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Citation

Baran Usta, Leonardo Scandolo, Markus Billeter, Ricardo Marroquim, and Elmar Eisemann, A Practical and Efficient Approach for Correct Z-Pass Stencil Shadow Volumes, In Proceedings of High Performance Graphics (Short Papers), pp. 45–49, 2019.

BibTex

@inproceedings{bib:usta:2019,
    author       = { Usta, Baran and Scandolo, Leonardo and Billeter, Markus and Marroquim, Ricardo and Eisemann, Elmar },    
    title        = { A Practical and Efficient Approach for Correct Z-Pass Stencil Shadow Volumes },
    booktitle    = { In Proceedings of High Performance Graphics (Short Papers) },
    year         = { 2019 },
    pages        = { 45--49 },
    doi          = { 10.2312/hpg.20191195 },
    dblp         = { conf/egh/UstaSBME19 },
    url          = { https://publications.graphics.tudelft.nl/papers/101 },
}