Computers & Graphics
Depth annotations: Designing depth of a single image for depth-based effects
We present a novel pipeline to generate a depth map from a single image that can be used as input for a variety of artistic depth-based effects. In such a context, the depth maps do not have to be perfect but are rather designed with respect to a desired result. Consequently, our solution centers around user interaction and relies on a scribble-based depth editing. The annotations can be sparse, as the depth map is generated by a diffusion process, which is guided by image features. Additionally, we support a variety of controls, such as a non-linear depth mapping, a steering mechanism for the diffusion(e.g., directionality, emphasis, or reduction of the influence of image cues), and besides absolute, we also support relative depth indications. In case that a depth estimate is available from an automatic solution, we illustrate how this information can be integrated in form of a depth palette, that allows the user to transfer depth values via a painting metaphor. We demonstrate a variety of artistic 3D results, including wiggle stereoscopy, artistic abstractions, haze, unsharp masking, and depth of field.
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@article{bib:liao:2018, author = { Liao, Jingtang and Shen, Shuheng and Eisemann, Elmar }, title = { Depth annotations: Designing depth of a single image for depth-based effects }, journal = { Computers & Graphics }, volume = { 71 }, year = { 2018 }, pages = { 180--188 }, doi = { 10.1016/j.cag.2017.11.005 }, dblp = { journals/cg/LiaoSE18 }, url = { https://publications.graphics.tudelft.nl/papers/230 }, }