A smooth probability-based ambient occlusion approximation for volume rendering
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@inbook{bib:kroes:2015,
author = { Kroes, Thomas and Schut, Dirk and Eisemann, Elmar },
title = { A smooth probability-based ambient occlusion approximation for volume rendering },
year = { 2015 },
publisher = { GPU Pro },
url = { https://publications.graphics.tudelft.nl/papers/372 },
}