Computer Graphics Forum

Editing Compressed High-resolution Voxel Scenes with Attributes

Mathijs Molenaar and Elmar Eisemann

Voxelization of the Lumberyard Bistro scene with a 3D brick texture painted on the ground

Sparse Voxel Directed Acyclic Graphs (SVDAGs) are an efficient solution for storing high-resolution voxel geometry. Recently, algorithms for the interactive modification of SVDAGs have been proposed that maintain the compressed geometric representa- tion. Nevertheless, voxel attributes, such as colours, require an uncompressed storage, which can result in high memory usage over the course of the application. The reason is the high cost of existing attribute-compression schemes which remain unfit for interactive applications. In this paper, we introduce two attribute compression methods (lossless and lossy), which enable the interactive editing of compressed high-resolution voxel scenes including attributes.


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Citation

Mathijs Molenaar and Elmar Eisemann, Editing Compressed High-resolution Voxel Scenes with Attributes, Computer Graphics Forum, 42, pp. 235–243, 2023.

BibTex

@article{bib:molenaar:2023,
    author       = { Molenaar, Mathijs and Eisemann, Elmar },    
    title        = { Editing Compressed High-resolution Voxel Scenes with Attributes },
    journal      = { Computer Graphics Forum },
    volume       = { 42 },
    year         = { 2023 },
    pages        = { 235--243 },
    doi          = { 10.1111/cgf.14757 },
    dblp         = { journals/cgf/MolenaarE23 },
    url          = { https://publications.graphics.tudelft.nl/papers/66 },
}