2013

Aida Azadegan, Jannicke Balsruud Hauge, Francesco Bellotti, Riccardo Berta, Rafael Bidarra, et al.
In Proceedings of GALA, 2013
R.F.P. van Pelt and Anna Vilanova
Computer, 2013
Renato Farias, Ricardo Farias, Ricardo Marroquim, and Esteban Clua
In Proceedings of SIBGRAPI, 2013
Dimitri Slappendel, Fanny Lie, Martijn de Vos, Alex Kolpa, and Rafael Bidarra
In Proceedings of Advances in Computer Entertainment, 2013
V. Prckovska, H.C. Achterberg, Matteo Bastiani, Pim Pullens, E. Balmashnova, et al.
Int J Biomed Imaging, 2013
Sungkil Lee and Elmar Eisemann
Computer Graphics Forum, 2013
Ralph Brecheisen, B. Platel, B.M. ter Haar Romeny, and Anna Vilanova
Vis Comput, 2013
C. Kurz, Tobias Ritschel, Elmar Eisemann, T. Thormaehlen, and Hans-Peter Seidel
J Virtual Real Broadcast, 2013
Rafael Bidarra, Dien Gambon, Robert Kooij, Dylan Nagel, Maaike Schutjes, and Ioanna Tziouvara
In Proceedings of Games for Health Europe Conference, 2013
Ricardo Lopes, Ken Hilf, Luke Jayapalan, and Rafael Bidarra
In Proceedings of PCG Workshop, 2013
Matthias Hollaender, Tamy Boubekeur, and Elmar Eisemann
Journal of Computer Graphics Techniques, 2013
Eric Rijnboutt, Olivier Hokke, Robert Kooij, and Rafael Bidarra
In Proceedings of FDG, 2013
Ricardo Lopes, Ken Hilf, Luke Jayapalan, and Rafael Bidarra
In Proceedings of FDG, 2013
Elmar Eisemann, Ulf Assarsson, Michael Schwarz, Michal Valient, and Michael Wimmer
In Proceedings of SIGGRAPH Courses, 2013
Roland van der Linden, Ricardo Lopes, and Rafael Bidarra
In Proceedings of AI in the Game Design Process @ AIIDE, 2013
Alkhazur Manakov, John F. Restrepo, Oliver Klehm, Ramon Hegedus, Elmar Eisemann, et al.
ACM Transactions on Graphics, 2013
Marlon Etheredge, Ricardo Lopes, and Rafael Bidarra
In Proceedings of AI in the Game Design Process @ AIIDE, 2013
Christian Kehl, Tim Tutenel, and Elmar Eisemann
In Proceedings of ICT Open, 2013
(a) Optic radiation, (b) pyramidal tract with tumor, (c) uncertainty lens, (d–i) different visual styles applied to optic radiation (warm-to-cool outlines, warm-to-cool surfaces, decreasing opacity, light-to-dark, increasing dilation, increasing blur)
Ralph Brecheisen, B. Platel, Anna Vilanova, and B.M. ter Haar Romeny
Vis Comput, 2013

2012

The preprocessing steps. Left Definition of the contours, Middle Definition of scar (gray zone (in yellow) and core zone (in red)) and Right The composition of the mesh based on the contours in 3D. The last described preprocessing step of indicating the position of the origin of the left main coronary artery is not included in this figure
Corine Godeschalk-Slagboom, Rob van der Geest, Katja Zeppenfeld, and Charl P. Botha
International Journal of Computer Assisted Radiology and Surgery, 2012