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Computer Graphics and Visualization
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Title
Author
Year
DOI
2013
R.F.P. van Pelt and Anna Vilanova
Understanding Blood-Flow Dynamics: New Challenges for Visualization
Computer
, 2013
pdf
more
Oliver Klehm, Ivo Ihrke, Hans-Peter Seidel, and Elmar Eisemann
Volume stylizer: tomography-based volume painting
In Proceedings of
I3D
, 2013
pdf
more
Daniel F. Malan, Charl P. Botha, and Edward R. Valstar
Voxel classification and graph cuts for automated segmentation of pathological periprosthetic hip anatomy
International Journal of Computer Assisted Radiology and Surgery
, 2013
pdf
more
Christian Kehl, Tim Tutenel, and Elmar Eisemann
Smooth, Interactive Rendering Techniques on Large-Scale, Geospatial Data in Flood Visualisations
In Proceedings of
ICT Open
, 2013
pdf
more
V. Prckovska, Alard F. Roebroeck, Pim Pullens, Anna Vilanova, and B.M. ter Haar Romeny
Optimal Short-Time Acquisition Schemes in High Angular Resolution Diffusion-Weighted Imaging
Int J Biomed Imaging
, 2013
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more
Anne C. Kraima, Noeska Natasja Smit, Daniel Jansma, N.P. West, P. Quirke, et al.
Toward a highly-detailed 3D pelvic model: approaching an ultra-specific level for surgical simulation and anatomical education
Clin Anat
, 2013
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more
Renato Farias, Ricardo Farias, Ricardo Marroquim, and Esteban Clua
Parallel Image Segmentation Using Reduction-Sweeps on Multicore Processors and GPUs
In Proceedings of
SIBGRAPI
, 2013
pdf
more
Dimitri Slappendel, Fanny Lie, Martijn de Vos, Alex Kolpa, and Rafael Bidarra
Paintrix: Color Up Your Life!
In Proceedings of
Advances in Computer Entertainment
, 2013
pdf
more
V. Prckovska, H.C. Achterberg, Matteo Bastiani, Pim Pullens, E. Balmashnova, et al.
Optimal Short-Time Acquisition Schemes in High Angular Resolution Diffusion-Weighted Imaging
Int J Biomed Imaging
, 2013
pdf
more
Sungkil Lee and Elmar Eisemann
Practical Real-Time Lens-Flare Rendering
Computer Graphics Forum
, 2013
pdf
more
Ralph Brecheisen, B. Platel, B.M. ter Haar Romeny, and Anna Vilanova
Illustrative uncertainty visualization of DTI fiber pathways
Vis Comput
, 2013
pdf
more
C. Kurz, Tobias Ritschel, Elmar Eisemann, T. Thormaehlen, and Hans-Peter Seidel
Generating Realistic Camera Shake for Virtual Scenes
J Virtual Real Broadcast
, 2013
pdf
more
Rafael Bidarra, Dien Gambon, Robert Kooij, Dylan Nagel, Maaike Schutjes, and Ioanna Tziouvara
Gaming at the dentist's - serious game design for pain and discomfort distraction
In Proceedings of
Games for Health Europe Conference
, 2013
pdf
more
Ricardo Lopes, Ken Hilf, Luke Jayapalan, and Rafael Bidarra
Mobile adaptive procedural content generation
In Proceedings of
PCG Workshop
, 2013
pdf
more
Ricardo Lopes, Ken Hilf, Luke Jayapalan, and Rafael Bidarra
Gameplay semantics for authoring adaptivity in mobile games
In Proceedings of
FDG
, 2013
pdf
more
Elmar Eisemann, Ulf Assarsson, Michael Schwarz, Michal Valient, and Michael Wimmer
Efficient real-time shadows
In Proceedings of
SIGGRAPH Courses
, 2013
pdf
more
Roland van der Linden, Ricardo Lopes, and Rafael Bidarra
Designing Procedurally Generated Levels
In Proceedings of
AI in the Game Design Process @ AIIDE
, 2013
pdf
more
Matthias Hollaender, Tamy Boubekeur, and Elmar Eisemann
Adaptive supersampling for deferred anti-aliasing
Journal of Computer Graphics Techniques
, 2013
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more
Eric Rijnboutt, Olivier Hokke, Robert Kooij, and Rafael Bidarra
A robust throw detection library for mobile games
In Proceedings of
FDG
, 2013
pdf
more
Alkhazur Manakov, John F. Restrepo, Oliver Klehm, Ramon Hegedus, Elmar Eisemann, et al.
A reconfigurable camera add-on for high dynamic range, multispectral, polarization, and light-field imaging
ACM Transactions on Graphics
, 2013
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