2025

Mathijs Molenaar and Elmar Eisemann
Proceedings of the ACM in Computer Graphics and Interactive Techniques, 2025
Lukas Uzolas, Elmar Eisemann, and Petr Kellnhofer
In Proceedings of International Conference on 3D Vision 2025, 2025
Alexandre Thiault, Telo Philippe, Amal Dev Parakkat, Elmar Eisemann, Ramanathan Muthuganapathy, and Takeo Igarashi
In Proceedings of CHI ’25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025

2024

Benno Buschmann, Andreea Dogaru, Elmar Eisemann, Michael Weinmann, and Bernhard Egger
European Conference on Computer Vision (ECCV), 2024
Hyperbolic Embedding of the C.Elegans Dataset
Martin Skrodzki, Hunter van Geffen, Nicolas F. Chaves-de-Plaza, Thomas Höllt, Elmar Eisemann, and Klaus Hildebrandt
IEEE Transactions on Visualization and Computer Graphics, 2024
Teaser image
Mark van de Ruit and Elmar Eisemann
In Proceedings of SIGGRAPH Asia, 2024
Elmar Eisemann and Mathijs Molenaar
In Proceedings of Pacific Graphics, 2024
Screenshot of Puzzle Playground – Teaching VR interactions through a puzzle game
Vincent Albertsson, Patrick Hibbs, Csanad Farkas, Qinxin Ren, Amir Zaidi, et al.
In Proceedings of GALA, 2024
Partial Screenshot of ManiVault Studio
Alexander Vieth, Thomas Kroes, Julian Thijssen, Baldur van Lew, Jeroen Eggermont, et al.
IEEE Transactions on Visualization and Computer Graphics, 2024
Teaser Image
Rafael Romeiro, Elmar Eisemann, and Ricardo Marroquim
Computers & Graphics, 2024
Example of a statue
Amal Dev Parakkat, Stefan Ohrhallinger, Elmar Eisemann, and Pooran Memari
Computer Graphics Forum, 2024
Non-parametric analysis of the ensemble of 500 hPa geopotential contour lines
Nicolas F. Chaves-de-Plaza, Mathijs Molenaar, Prerak P. Mody, Marius Staring, René van Egmond, et al.
Computer Graphics Forum, 2024
Workflow and interaction scheme of our Musicon system
Xuejiao Luo, Vera Hoveling, and Elmar Eisemann
In Proceedings of Vision, Modeling, and Visualization, 2024
Our Sheared Polygonal Texture Filtering (SPTF) demonstrates superior filtering accuracy compared to hardware- accelerated Anisotropic filtering (ANISO16) at a lower computational cost in comparison to Elliptical Weighted Average (EWA).
Guowei Lu, Jerry Guo, Petr Kellnhofer, and Elmar Eisemann
In Proceedings of Graphics Interface, 2024
A comparison between SVBRDF maps and other state-of-the-art methods
Xuejiao Luo, Leonardo Scandolo, Adrien Bousseau, and Elmar Eisemann
Computer Graphics Forum, 2024

2023

Illustration of the Image-Space Navigation
Alexander Vieth, Boudewijn P. F. Lelieveldt, Elmar Eisemann, Anna Vilanova, and Thomas Höllt
In Proceedings of Vision, Modeling, and Visualization, 2023
Marcos Pieras, Ricardo Marroquim, Douwe Broekens, Elmar Eisemann, and Anna Vilanova
Computer Graphics Forum, 2023
Voxelization of the Lumberyard Bistro scene with a 3D brick texture painted on the ground
Mathijs Molenaar and Elmar Eisemann
Computer Graphics Forum, 2023
 Top row - Our interactive process. Bottom row - Comparison to the state of the art
Marko Matusovic, Amal Dev Parakkat, and Elmar Eisemann
Computer Graphics Forum, 2023
Left. Spectral renderings of the same scene under four standard illuminants. This scene contains RGB textures which have been authored for spectral uplifting with our method. Top-right. Metameric mismatching between two objects, which are constrained to remain identical under D65 and A illuminants. Middle-right. Metamerism on a surface with exaggerated reflectances constrained to the theoretical boundaries of a metamer mismatch volume, such that a message becomes visible only under the FL11 illuminant. Bottom-right. A more realistic example of generated spectral reflectances using our method.
Mark van de Ruit and Elmar Eisemann
In Proceedings of SIGGRAPH (Conference Paper Track), 2023