2022

Nicolas F. Chaves-de-Plaza, Prerak P. Mody, Klaus Hildebrandt, Marius Staring, Eleftheria Astreinidou, et al.
In Proceedings of Human Factors and Ergonomics Society Europe Chapter Annual Conference, 2022
Ruben Band, Maarten Lips, Julivius Prawira, Jurgen van Schagen, Simon Tulling, et al.
In Proceedings of CoG, 2022
HPV16+ tissue image
Ziena Abdulrahman, Saskia J Santegoets, Gregor Sturm, Pornpimol Charoentong, Marieke E Ijsselsteijn, et al.
J Immunother Cancer, 2022
Henriette Lipschütz, Ulrich Reitebuch, Martin Skrodzki, and Konrad Polthier
Journal of Mathematics and the Arts, 2022
Our method leverages a pair of spatial hierarchies over the embedding (center right) and a field (far right) over the embedding space to accelerate t-SNE minimization. Progression of minimizations (left) using these hierarchies is shown for a 60K point MNIST dataset (top) and a 1.2M point ImageNet dataset (bottom). The hierarchies are visualized for the last iteration of minimization.
Mark van de Ruit, Markus Billeter, and Elmar Eisemann
IEEE Transactions on Visualization and Computer Graphics, 2022
Mijael Ricardo Bueno Perez and Rafael Bidarra
In Proceedings of FDG, 2022

2021

Virtual elements represented by markers
Marie Kegeleers and Rafael Bidarra
In Proceedings of GRAPP, 2021
A proposed interactive workflow for our mixed-initiative approach. We arbitrarily chose the steps shown in this illustration.
Mijael Bueno, Elmar Eisemann, and Rafael Bidarra
In Proceedings of ICIDS, 2021
Glyph developed to indicate spatial co-location of cells
Antonios Somarakis, Marieke E Ijsselsteijn, Boyd Kenkhuis, Vincent van Unen, Sietse J Luk, et al.
In Proceedings of EuroVis (Dirk Bartz Prize), 2021
A visual comparison between vertex position, vertex normal, and face normal filtering methods
Sunil Kumar Yadav, Martin Skrodzki, Eric Zimmermann, and Konrad Polthier
In Proceedings of Forum "Math-for-Industry" 2018, 2021
Left: Horizon-based ambient occlusion (HBAO) uses only a depth map and underestimates occlusion due to hidden geometry. Right: Our stochastic-depth HBAO captures occluded geometry stochastically (2ms in full HD).
Jop Vermeer, Leonardo Scandolo, and Elmar Eisemann
ACM Comput Graph Interact Tech, 2021
A Large-Scale Evaluation of Shape-Aware Neighborhood Weights and Neighborhood Sizes
Martin Skrodzki and Eric Zimmermann
Computer Aided Design, 2021
Our method decreases error for wavelength-dependent scattering in the presence of non-uniformly distributed emission, reflectance, and transmission throughout the scene
Mark van de Ruit and Elmar Eisemann
Computer Graphics Forum, 2021
Wineglass with dispersive dielectric materials with 32 samples per pixel. As can be seen, our reweighted schemes improve upon uniform and stratified samples and produces much smoother result in terms of color noise. Significant improvements can be observed in low discrepency sequences. All results are plotted in log-log scale.
Jerry Guo and Elmar Eisemann
Computer Graphics Forum, 2021
Maxim Mozgovoy, Mike Preuss, and Rafael Bidarra
IEEE Trans Games, 2021
Visualization showing safety margin around fiber tracks
Faizan Siddiqui, Thomas Höllt, and Anna Vilanova
Computer Graphics Forum, 2021
An example of our AR visualisation to plan a craniotomy. A phantom skull is used for our evaluations
Joost Wooning, Mohamed Benmahdjoub, Theo van Walsum, and Ricardo Marroquim
In Proceedings of Visual Computing in Biology and Medicine, 2021
Illustration of the main game loop
Erik Blokland, Caroline Cullinan, Doreen Mulder, Willie Overman, Marin Visscher, et al.
In Proceedings of ICIDS, 2021
Game interface for various purposes
Dennis Bohm, Bob Dorland, Rico Herzog, Ryan B. Kap, Thijmen S. L. Langendam, et al.
In Proceedings of CoG, 2021
Left: Visible layer transitions where bin boundaries cut through primitives. Right: Smooth layer transitions improve the results but artifacts are still visible.
Fabian Friederichs, Martin Eisemann, and Elmar Eisemann
In Proceedings of Graphics Interface, 2021