People
Research
Research Statement
Software
Education
Courses
Student Projects
Publications
Vacancies
Contact
Log in
Computer Graphics and Visualization
›
Publications
Anywhere
Title
Author
Year
DOI
2016
Olatz Castano, Ben Kybartas, and Rafael Bidarra
TaleBox - a mobile game for mixed-initiative story creation
In Proceedings of
DiGRA-FDG 2016
, 2016
pdf
more
2015
Petr Kellnhofer, Tobias Ritschel, Karol Myszkowski, Elmar Eisemann, and Hans-Peter Seidel
Modeling Luminance Perception at Absolute Threshold
Computer Graphics Forum
, 2015
pdf
more
Ben Kybartas and Rafael Bidarra
A Semantic Foundation for Mixed-Initiative Computational Storytelling
In Proceedings of
ICIDS
, 2015
pdf
more
Quintijn Hendrickx, Leonardo Scandolo, Martin Eisemann, and Elmar Eisemann
Adaptively layered statistical volumetric obscurance
In Proceedings of
High Performance Graphics
, 2015
pdf
more
Michael Stengel, Steve Grogorick, Martin Eisemann, Elmar Eisemann, and Marcus Magnor
An Affordable Solution for Binocular Eye Tracking and Calibration in Head-mounted Displays
In Proceedings of
ACM Multimedia
, 2015
pdf
more
Kevin Allain, Bas Dado, Mick van Gelderen, Olivier Hokke, Miguel Oliveira, et al.
An audio game for training navigation skills of blind children
In Proceedings of
SIVE@VR
, 2015
pdf
more
Christian Schulz, Christoph von Tycowicz, Hans-Peter Seidel, and Klaus Hildebrandt
Animating articulated characters using wiggly splines
In Proceedings of
Symposium on Computer Animation
, 2015
pdf
more
Simon Olberding, Sergio Soto Ortega, Klaus Hildebrandt, and Jürgen Steimle
Foldio: Digital Fabrication of Interactive and Shape-Changing Objects With Foldable Printed Electronics
In Proceedings of
UIST
, 2015
pdf
more
Pablo Bauszat, Martin Eisemann, Elmar Eisemann, and Marcus Magnor
General and Robust Error Estimation and Reconstruction for Monte Carlo Rendering
Computer Graphics Forum
, 2015
pdf
more
Kai Lawonn, Noeska Natasja Smit, Bernhard Preim, and Anna Vilanova
Illustrative Multi-volume Rendering for PET/CT Scans
In Proceedings of
Visual Computing in Biology and Medicine
, 2015
pdf
more
Daniel Karavolos, Anders Bouwer, and Rafael Bidarra
Mixed-Initiative Design of Game Levels: Integrating Mission and Space into Level Generation
In Proceedings of
FDG
, 2015
pdf
more
Petr Kellnhofer, Tobias Ritschel, Karol Myszkowski, Elmar Eisemann, and Hans-Peter Seidel
Modeling Luminance Perception at Absolute Threshold
Computer Graphics Forum
, 2015
pdf
more
Thomas Kroes, Edward R. Valstar, and Elmar Eisemann
Numerical optimization of alignment reproducibility for customizable surgical guides
International Journal of Computer Assisted Radiology and Surgery
, 2015
pdf
more
Pedro Silva, Elmar Eisemann, Rafael Bidarra, and Antonio Coelho
Procedural Content Graphs for Urban Modeling
Int J Comput Games Technol
, 2015
pdf
more
Benny Onrust, Rafael Bidarra, Robert Rooseboom, and Johan van de Koppel
Procedural generation and interactive web visualization of natural environments
In Proceedings of
Web3D
, 2015
pdf
more
Christoph von Tycowicz, Christian Schulz, Hans-Peter Seidel, and Klaus Hildebrandt
Real-Time Nonlinear Shape Interpolation
ACM Transactions on Graphics
, 2015
pdf
more
Oliver Klehm, Timothy R. Kol, Hans-Peter Seidel, and Elmar Eisemann
Stylized scattering via transfer functions and occluder manipulation
In Proceedings of
Graphics Interface
, 2015
pdf
more
Jurgen van Schagen, Martijn Gribnau, Jean de Leeuw, Benjamin Los, Nick Cleintuar, and Rafael Bidarra
Super Starfish Mania: Fish for Friends
In Proceedings of
CHI PLAY
, 2015
pdf
more
Michael Stengel, Pablo Bauszat, Martin Eisemann, Elmar Eisemann, and Marcus Magnor
Temporal Video Filtering and Exposure Control for Perceptual Motion Blur
IEEE Transactions on Visualization and Computer Graphics
, 2015
pdf
more
Kate Compton, Ben Kybartas, and Michael Mateas
Tracery: An Author-Focused Generative Text Tool
In Proceedings of
ICIDS
, 2015
pdf
more
<
1
…
15
16
17
…
41
>